{"id":376981,"date":"2026-03-08T22:16:12","date_gmt":"2026-03-08T21:16:12","guid":{"rendered":"https:\/\/www.tendancegaming.com\/?post_type=product&#038;p=376981"},"modified":"2026-11-12T01:13:22","modified_gmt":"2026-11-12T00:13:22","slug":"greedfall-the-dying-world-ps5","status":"publish","type":"product","link":"https:\/\/www.tendancegaming.com\/en\/boutique\/greedfall-the-dying-world-ps5\/","title":{"rendered":"Greedfall: The Dying World PS5"},"content":{"rendered":"<p style=\"text-align: justify\" data-start=\"844\" data-end=\"1522\"><strong data-start=\"844\" data-end=\"877\">GreedFall II: The Dying World<\/strong> plunges you into a fantasy world inspired by 17th-century Europe, where magic, colonization, and political intrigue collide. The adventure takes place before the events of the first GreedFall and deliberately shifts the perspective: this time, the protagonist isn&#039;t a &quot;special envoy&quot; diplomat already entrenched at the top of the political game. He&#039;s someone more vulnerable, <strong data-start=\"1273\" data-end=\"1300\">a native of Teer Fradee<\/strong>, torn from his island and forcibly taken to the mainland. This reversal of perspective gives the game a particular tension: you don&#039;t arrive in the world to rule it\u2026 you arrive in the world to <strong data-start=\"1506\" data-end=\"1521\">freeing yourself there<\/strong>.<\/p>\n<p style=\"text-align: justify\" data-start=\"1524\" data-end=\"1557\"><strong data-start=\"1524\" data-end=\"1557\">Release date: March 12, 2026<\/strong><\/p>\n<p style=\"text-align: justify\" data-start=\"1559\" data-end=\"2076\">THE <strong data-start=\"1562\" data-end=\"1576\">goal of the game<\/strong> is clear and develops throughout the story: <strong data-start=\"1626\" data-end=\"1650\">regain your freedom<\/strong>, Then <strong data-start=\"1657\" data-end=\"1694\">take back control of your destiny<\/strong> In a continent dominated by colonial powers, ravaged by wars, power struggles, and a disease that leaves its mark everywhere. In practice, you progress from region to region, undertaking quests, making dialogue and action choices, recruiting companions, and building relationships with factions to gain support\u2026 or create enemies.<\/p>\n<hr data-start=\"2078\" data-end=\"2081\" \/>\n<h3 style=\"text-align: justify\" data-section-id=\"1ghjm4e\" data-start=\"2083\" data-end=\"2138\">An adventure centered on freedom and politics<\/h3>\n<p style=\"text-align: justify\" data-start=\"2139\" data-end=\"2408\">The Old Continent is not a neutral setting. It is a world where each group has its own interests: rival nations, religious organizations, scientific forces, militias, economic elites\u2026 And you, you navigate in the middle, often without having the cards in your hand from the start.<\/p>\n<p style=\"text-align: justify\" data-start=\"2410\" data-end=\"2534\">The game emphasizes a simple reality: <strong data-start=\"2455\" data-end=\"2487\">brute force is not enough<\/strong>. In GreedFall II, influence is gained by:<\/p>\n<ul style=\"text-align: justify\" data-start=\"2535\" data-end=\"2766\">\n<li data-section-id=\"u5h1wh\" data-start=\"2535\" data-end=\"2581\">\n<p data-start=\"2537\" data-end=\"2581\">alliances (which can be fragile),<\/p>\n<\/li>\n<li data-section-id=\"4va7sv\" data-start=\"2582\" data-end=\"2618\">\n<p data-start=\"2584\" data-end=\"2618\">compromises (sometimes costly),<\/p>\n<\/li>\n<li data-section-id=\"5t23e4\" data-start=\"2619\" data-end=\"2658\">\n<p data-start=\"2621\" data-end=\"2658\">the services rendered (which bind you),<\/p>\n<\/li>\n<li data-section-id=\"rmga61\" data-start=\"2659\" data-end=\"2714\">\n<p data-start=\"2661\" data-end=\"2714\">the secrets you discover (which give you power),<\/p>\n<\/li>\n<li data-section-id=\"uy2spw\" data-start=\"2715\" data-end=\"2766\">\n<p data-start=\"2717\" data-end=\"2766\">and reputation (which opens or closes doors).<\/p>\n<\/li>\n<\/ul>\n<p style=\"text-align: justify\" data-start=\"2768\" data-end=\"2867\">You&#039;re not &quot;just&quot; doing quests: you&#039;re building a position in a world that wasn&#039;t expecting you.<\/p>\n<hr data-start=\"2869\" data-end=\"2872\" \/>\n<h3 style=\"text-align: justify\" data-section-id=\"guxsq3\" data-start=\"2874\" data-end=\"2953\">The gameplay loop: explore \u2192 investigate \u2192 choose \u2192 fight \u2192 evolve<\/h3>\n<p style=\"text-align: justify\" data-start=\"2954\" data-end=\"3057\">The game revolves around a very clear RPG loop, which becomes rich thanks to the consequences:<\/p>\n<ol style=\"text-align: justify\" data-start=\"3059\" data-end=\"3591\">\n<li data-section-id=\"19fpclx\" data-start=\"3059\" data-end=\"3131\">\n<p data-start=\"3062\" data-end=\"3131\"><strong data-start=\"3062\" data-end=\"3074\">Explore<\/strong> an area (city, camp, road, ruins, wilderness area).<\/p>\n<\/li>\n<li data-section-id=\"1y1sm5s\" data-start=\"3132\" data-end=\"3234\">\n<p data-start=\"3135\" data-end=\"3234\"><strong data-start=\"3135\" data-end=\"3145\">Talk<\/strong> to NPCs and gather information (local politics, tensions, demands, dangers).<\/p>\n<\/li>\n<li data-section-id=\"1yoia1p\" data-start=\"3235\" data-end=\"3332\">\n<p data-start=\"3238\" data-end=\"3332\"><strong data-start=\"3238\" data-end=\"3249\">Decide<\/strong> how to act (diplomacy, intimidation, infiltration, compromise, confrontation).<\/p>\n<\/li>\n<li data-section-id=\"hlneae\" data-start=\"3333\" data-end=\"3415\">\n<p data-start=\"3336\" data-end=\"3415\"><strong data-start=\"3336\" data-end=\"3349\">Confront<\/strong> threats (fights against humans, creatures, armed groups).<\/p>\n<\/li>\n<li data-section-id=\"114dens\" data-start=\"3416\" data-end=\"3516\">\n<p data-start=\"3419\" data-end=\"3516\"><strong data-start=\"3419\" data-end=\"3448\">Reap the consequences<\/strong> (reputation, alliances, new routes, faction reactions).<\/p>\n<\/li>\n<li data-section-id=\"sts4of\" data-start=\"3517\" data-end=\"3591\">\n<p data-start=\"3520\" data-end=\"3591\"><strong data-start=\"3520\" data-end=\"3533\">Improve<\/strong> your character (skills, equipment, play style).<\/p>\n<\/li>\n<\/ol>\n<p style=\"text-align: justify\" data-start=\"3593\" data-end=\"3726\">It is this mix that makes up the identity of GreedFall: the game gives you freedom of approach, then reminds you that the world remembers.<\/p>\n<hr data-start=\"3728\" data-end=\"3731\" \/>\n<h3 style=\"text-align: justify\" data-section-id=\"fbdotl\" data-start=\"3733\" data-end=\"3777\">Character, progression and playstyles<\/h3>\n<p style=\"text-align: justify\" data-start=\"3778\" data-end=\"3917\">Progress isn&#039;t solely about &quot;getting stronger.&quot; It primarily serves to <strong data-start=\"3863\" data-end=\"3883\">define your role<\/strong>. You shape your character through:<\/p>\n<ul style=\"text-align: justify\" data-start=\"3918\" data-end=\"4201\">\n<li data-section-id=\"9vst0n\" data-start=\"3918\" data-end=\"3982\">\n<p data-start=\"3920\" data-end=\"3982\">attributes (combat specialization \/ survival \/ charisma, etc.),<\/p>\n<\/li>\n<li data-section-id=\"k5ewy3\" data-start=\"3983\" data-end=\"4069\">\n<p data-start=\"3985\" data-end=\"4069\">talents (access to alternative solutions, interactions, exploration options),<\/p>\n<\/li>\n<li data-section-id=\"vfwoy7\" data-start=\"4070\" data-end=\"4134\">\n<p data-start=\"4072\" data-end=\"4134\">abilities (active and passive skills according to your style),<\/p>\n<\/li>\n<li data-section-id=\"19fo6vf\" data-start=\"4135\" data-end=\"4201\">\n<p data-start=\"4137\" data-end=\"4201\">equipment (weapons, protective gear, consumables, tactical items).<\/p>\n<\/li>\n<\/ul>\n<p style=\"text-align: justify\" data-start=\"4203\" data-end=\"4519\">The game encourages a personalized approach: some players prefer to resolve situations through dialogue and preparation, while others prefer tactics and combat mastery. Often, the best solution is a hybrid: gaining a social advantage, then managing the confrontation under better conditions.<\/p>\n<hr data-start=\"4521\" data-end=\"4524\" \/>\n<h3 style=\"text-align: justify\" data-section-id=\"qehjd3\" data-start=\"4526\" data-end=\"4575\">Partners and synergies: not moving forward alone<\/h3>\n<p style=\"text-align: justify\" data-start=\"4576\" data-end=\"4888\">The adventure highlights the importance of allies. Your <strong data-start=\"4629\" data-end=\"4643\">companions<\/strong> They are not simply \u201cassistants\u201d: they represent points of view, affiliations, and interests. They also serve the gameplay: having a balanced group changes the way you fight, survive, and traverse dangerous areas.<\/p>\n<p style=\"text-align: justify\" data-start=\"4890\" data-end=\"4933\">Depending on the situation, you can count on:<\/p>\n<ul style=\"text-align: justify\" data-start=\"4934\" data-end=\"5164\">\n<li data-section-id=\"2zenff\" data-start=\"4934\" data-end=\"4990\">\n<p data-start=\"4936\" data-end=\"4990\">offensive profiles to break through an enemy line,<\/p>\n<\/li>\n<li data-section-id=\"19d8jtv\" data-start=\"4991\" data-end=\"5041\">\n<p data-start=\"4993\" data-end=\"5041\">Defensive profiles to control space,<\/p>\n<\/li>\n<li data-section-id=\"u1qtm\" data-start=\"5042\" data-end=\"5106\">\n<p data-start=\"5044\" data-end=\"5106\">utility profiles to support, heal, or weaken,<\/p>\n<\/li>\n<li data-section-id=\"t20amo\" data-start=\"5107\" data-end=\"5164\">\n<p data-start=\"5109\" data-end=\"5164\">more \u201ctactical\u201d profiles to create openings.<\/p>\n<\/li>\n<\/ul>\n<p style=\"text-align: justify\" data-start=\"5166\" data-end=\"5407\">The interesting thing is that the group isn&#039;t just a mechanical entity: it participates in the narrative, the atmosphere, and the choices. Certain decisions can strengthen or weaken relationships, and you gradually realize that your team is also a stake in the game.<\/p>\n<hr data-start=\"5409\" data-end=\"5412\" \/>\n<h3 style=\"text-align: justify\" data-section-id=\"asb0h7\" data-start=\"5414\" data-end=\"5481\">A world marked by crisis: war, disease, and conspiracies<\/h3>\n<p style=\"text-align: justify\" data-start=\"5482\" data-end=\"5575\">The continent of Gacane is not a &quot;stable&quot; place. The game emphasizes a climate of crisis:<\/p>\n<ul style=\"text-align: justify\" data-start=\"5576\" data-end=\"5772\">\n<li data-section-id=\"193lhhh\" data-start=\"5576\" data-end=\"5613\">\n<p data-start=\"5578\" data-end=\"5613\">regions fractured by war,<\/p>\n<\/li>\n<li data-section-id=\"o6jos3\" data-start=\"5614\" data-end=\"5638\">\n<p data-start=\"5616\" data-end=\"5638\">cities under tension,<\/p>\n<\/li>\n<li data-section-id=\"h4sugw\" data-start=\"5639\" data-end=\"5662\">\n<p data-start=\"5641\" data-end=\"5662\">dangerous roads,<\/p>\n<\/li>\n<li data-section-id=\"1xmd2mb\" data-start=\"5663\" data-end=\"5711\">\n<p data-start=\"5665\" data-end=\"5711\">populations caught between multiple powers,<\/p>\n<\/li>\n<li data-section-id=\"1n8vlme\" data-start=\"5712\" data-end=\"5772\">\n<p data-start=\"5714\" data-end=\"5772\">and an illness that adds a layer of urgency and fear.<\/p>\n<\/li>\n<\/ul>\n<p style=\"text-align: justify\" data-start=\"5774\" data-end=\"6100\">This creates a unique atmosphere: even &quot;local&quot; quests often have a broader dimension, as if every problem were connected to a structure of domination. The game isn&#039;t limited to combat and dialogue; it seeks to make you feel the fragility of the world and the violence of the systems that govern it.<\/p>\n<hr data-start=\"6102\" data-end=\"6105\" \/>\n<h3 style=\"text-align: justify\" data-section-id=\"1iw9a3a\" data-start=\"6107\" data-end=\"6158\">Combat: decision-making, positioning, and adaptation<\/h3>\n<p style=\"text-align: justify\" data-start=\"6159\" data-end=\"6342\">The battles are designed to make you think: you can sometimes choose the terrain, prepare your entrance, use items, exploit weaknesses. The game rewards:<\/p>\n<ul style=\"text-align: justify\" data-start=\"6343\" data-end=\"6509\">\n<li data-section-id=\"1uxtvyd\" data-start=\"6343\" data-end=\"6370\">\n<p data-start=\"6345\" data-end=\"6370\">reading the enemy,<\/p>\n<\/li>\n<li data-section-id=\"1ak4t1a\" data-start=\"6371\" data-end=\"6389\">\n<p data-start=\"6373\" data-end=\"6389\">the right timing,<\/p>\n<\/li>\n<li data-section-id=\"5g17r0\" data-start=\"6390\" data-end=\"6420\">\n<p data-start=\"6392\" data-end=\"6420\">resource management,<\/p>\n<\/li>\n<li data-section-id=\"1kjqx6j\" data-start=\"6421\" data-end=\"6462\">\n<p data-start=\"6423\" data-end=\"6462\">the intelligent use of the group,<\/p>\n<\/li>\n<li data-section-id=\"15mlzxo\" data-start=\"6463\" data-end=\"6509\">\n<p data-start=\"6465\" data-end=\"6509\">and adapting when the situation starts off badly.<\/p>\n<\/li>\n<\/ul>\n<p style=\"text-align: justify\" data-start=\"6511\" data-end=\"6707\">You&#039;re not supposed to win by &quot;brute force&quot;. Even when you play offensively, effectiveness comes from control: isolating a target, avoiding exposure, managing priorities, and keeping a fallback option.<\/p>\n<hr data-start=\"6709\" data-end=\"6712\" \/>\n<h3 style=\"text-align: justify\" data-section-id=\"56g74w\" data-start=\"6714\" data-end=\"6761\">Exploration and quests: an atmospheric RPG<\/h3>\n<p style=\"text-align: justify\" data-start=\"6762\" data-end=\"6930\">GreedFall II focuses on exploration where atmosphere is key: architecture, ruins, camps, roads, districts, natural areas\u2026 The game offers quests that alternate between:<\/p>\n<ul style=\"text-align: justify\" data-start=\"6931\" data-end=\"7071\">\n<li data-section-id=\"1wr28il\" data-start=\"6931\" data-end=\"6954\">\n<p data-start=\"6933\" data-end=\"6954\">political intrigue,<\/p>\n<\/li>\n<li data-section-id=\"iwpln4\" data-start=\"6955\" data-end=\"6967\">\n<p data-start=\"6957\" data-end=\"6967\">investigation,<\/p>\n<\/li>\n<li data-section-id=\"ws2g43\" data-start=\"6968\" data-end=\"6993\">\n<p data-start=\"6970\" data-end=\"6993\">influence missions,<\/p>\n<\/li>\n<li data-section-id=\"1d3hq68\" data-start=\"6994\" data-end=\"7021\">\n<p data-start=\"6996\" data-end=\"7021\">dangerous journeys,<\/p>\n<\/li>\n<li data-section-id=\"1g87lsq\" data-start=\"7022\" data-end=\"7040\">\n<p data-start=\"7024\" data-end=\"7040\">confrontation,<\/p>\n<\/li>\n<li data-section-id=\"xgrc56\" data-start=\"7041\" data-end=\"7071\">\n<p data-start=\"7043\" data-end=\"7071\">and decisions with consequences.<\/p>\n<\/li>\n<\/ul>\n<p style=\"text-align: justify\" data-start=\"7073\" data-end=\"7302\">The reward isn&#039;t just the equipment: it&#039;s also the feeling of forging a path in a locked world. The further you progress, the more you understand the factions&#039; logic, and the more you can manipulate them... or confront them.<\/p>\n<hr data-start=\"7304\" data-end=\"7307\" \/>\n<h3 style=\"text-align: justify\" data-section-id=\"hivgp3\" data-start=\"7309\" data-end=\"7339\">For what type of player?<\/h3>\n<p style=\"text-align: justify\" data-start=\"7340\" data-end=\"7399\">GreedFall II: The Dying World is particularly suitable for:<\/p>\n<ul style=\"text-align: justify\" data-start=\"7400\" data-end=\"7772\">\n<li data-section-id=\"1p05kt2\" data-start=\"7400\" data-end=\"7469\">\n<p data-start=\"7402\" data-end=\"7469\">those who love <strong data-start=\"7422\" data-end=\"7439\">Narrative RPGs<\/strong> with choices and consequences,<\/p>\n<\/li>\n<li data-section-id=\"znkfyj\" data-start=\"7470\" data-end=\"7542\">\n<p data-start=\"7472\" data-end=\"7542\">players who like <strong data-start=\"7499\" data-end=\"7511\">factions<\/strong> and the political intrigues,<\/p>\n<\/li>\n<li data-section-id=\"mureur\" data-start=\"7543\" data-end=\"7616\">\n<p data-start=\"7545\" data-end=\"7616\">those who appreciate an \u201cadult\u201d, tense world, where freedom is earned,<\/p>\n<\/li>\n<li data-section-id=\"afqdnb\" data-start=\"7617\" data-end=\"7690\">\n<p data-start=\"7619\" data-end=\"7690\">fans of fantasy adventure inspired by the modern era (17th century),<\/p>\n<\/li>\n<li data-section-id=\"1qhr0v7\" data-start=\"7691\" data-end=\"7772\">\n<p data-start=\"7693\" data-end=\"7772\">PS5 players who want a rich, structured and immersive single-player experience.<\/p>\n<\/li>\n<\/ul>\n<hr data-start=\"7774\" data-end=\"7777\" \/>\n<h2 style=\"text-align: justify\" data-section-id=\"h5hji8\" data-start=\"7779\" data-end=\"7787\">\u2753 FAQ<\/h2>\n<p style=\"text-align: justify\" data-start=\"7789\" data-end=\"8008\"><strong data-start=\"7789\" data-end=\"7817\">What is the goal of the game?<\/strong><br data-start=\"7817\" data-end=\"7820\" \/>Regaining his freedom after being torn from Teer Fradee, progressing across the Old Continent, building alliances and influencing factions to regain control of his destiny.<\/p>\n<p style=\"text-align: justify\" data-start=\"8010\" data-end=\"8168\"><strong data-start=\"8010\" data-end=\"8066\">What type of game is GreedFall II: The Dying World?<\/strong><br data-start=\"8066\" data-end=\"8069\" \/>Narrative RPG (action\/RPG) with exploration, quests, companions, dialogue choices and consequences.<\/p>\n<p style=\"text-align: justify\" data-start=\"8170\" data-end=\"8229\"><strong data-start=\"8170\" data-end=\"8195\">Single player or multiplayer?<\/strong><br data-start=\"8195\" data-end=\"8198\" \/>Primarily a solo experience.<\/p>\n<p style=\"text-align: justify\" data-start=\"8231\" data-end=\"8267\"><strong data-start=\"8231\" data-end=\"8251\">Release date?<\/strong><br data-start=\"8251\" data-end=\"8254\" \/>March 12, 2026.<\/p>","protected":false},"excerpt":{"rendered":"<p style=\"text-align: justify\"><strong data-start=\"390\" data-end=\"423\">GreedFall II: The Dying World<\/strong> is a <strong data-start=\"431\" data-end=\"447\">Narrative RPG<\/strong> centered on choices, alliances, and political survival. The goal: to regain control of one&#039;s destiny after being torn from <strong data-start=\"579\" data-end=\"594\">Teer Fradee<\/strong>, explore the <strong data-start=\"608\" data-end=\"627\">Old Continent<\/strong> Ravaged by conflict, recruit allies and influence factions to regain your freedom, on <strong data-start=\"730\" data-end=\"737\">PS5<\/strong>.<\/p>","protected":false},"featured_media":376980,"comment_status":"open","ping_status":"closed","template":"","meta":{"_gspb_post_css":""},"store":[4861,4833,4849,4863,4844,4835,4834,4845,4843,6826],"product_brand":[4858],"product_cat":[2751,1025],"product_tag":[1661,1663,2311,5235],"class_list":["post-376981","product","type-product","status-publish","has-post-thumbnail","store-carrefour-fr","store-cdiscount-com","store-cultura-com","store-darty-com","store-e-leclerc","store-ebay-fr","store-fnac-com","store-micromania-fr","store-pixmania-com","store-playstation-com","product_brand-nacon","product_cat-jeux","product_cat-jeux-ps5","product_tag-action","product_tag-aventure","product_tag-jeu-de-role","product_tag-nacon","pa_conditionnement-boitier-dvd-keep-case","pa_mode-de-jeu-solo","pa_public-2267","pa_textes-francaisanglais","pa_type-de-support-blu-ray","pa_voix-francaisanglais","first","instock","shipping-taxable","purchasable","product-type-simple"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO Pro 4.9.9 - aioseo.com -->\n\t<meta name=\"description\" content=\"GreedFall II: The Dying World sur PS5 : RPG narratif dans un univers fantasy inspir\u00e9 du XVIIe si\u00e8cle. 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